The Sword - "Fire Lances Of The Ancient Hyperzephyrians" - Dir. Mike Colao + Josh Litwhiler
stereogum.com

Mike Colao & Josh Litwhiler, directors
Matthew Achterberg, producer
Ghost Robot, production co.
Steve Maing, DP
Michelle Antonisse, production designer
Vance Kelly & Matthew Payne, Illustrators
Brief courtesy of videostatic.com:
Centuries of war have plunged the world into a post-apocalyptic nightmare that looks like a more surreal version of The Road Warrior. The quest in this video for modern metalheads The Sword is for booty unknown, but it's all for naught since there's a nasty doublecross in the end. Religious overtones abound — the "hero" and crew carry an ark to the final destination, while one of the main clues along the way is a sort of burning bush, but in the form of a beast with Menorah-worthy antlers. The video has a painted-on animation style, courtesy of some After Effects work done in collaboration with Blacklist and Mass Market
YOUTUBE
dek, March 26, 2008 2:55:03 PM CET
FLVfilmasart, March 26, 2008 6:36:33 PM CET
All and all I think this was pretty cool. My constructive feedback, not that it matter much at this point but it could help in the future, are as follows: I think the opening could have had the same animation treatment applied to it as the rest of the video. I almost didn't watch the whole thing because I thought it was going to be another Prelinger archives video. For me there's a reference to REM "Evolution." Secondly, the skies are the weakest part of the overall look. In terms of brightness/contrast they don't match the lighting for the rest of the scene. The time-lapse thing becomes distracting too. Lastly, the footage could have benefited from a slight grain that would help to minimize that video in front of green-screen feel. But great effort, keep it up. It's got a very Mad Max / Star Wars / post Apocalypse vibe.
tocofan, March 28, 2008 11:01:32 AM CET
hmmm...I think I can fell where you wanted it to go.
Why did you use war footage in the opening? I cannot understand why.
Secodnd, why did you shoot something at all? Doing it all with real comic-akira-style-animation would have looked better, I belive.
loz, March 28, 2008 11:39:28 AM CET
nice, real nice. love the visual style - and pretty hard to pull off, have seen a few vids try and fail like that.would've liked a bit more time to take in the double-cross at the end... or somehow something to allow it to have more meaning? but overall, fuggin ay, good stuff!