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SJD "Beautiful Haze" Director: Lawrence Blankenbyl

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progosk, March 30, 2007 at 10:21:50 AM CEST

pretty track, beautiful photography. (so that's what you get for NZ$5000...)


         
scooper, March 30, 2007 at 11:16:57 AM CEST

nice


         
shatner, March 30, 2007 at 3:35:11 PM CEST

Beautiful photography.


         
otc, March 30, 2007 at 8:16:05 PM CEST

Definitely beautiful. The colors remind me of some of Laurent Briet's stuff. I'm a little curious how all of the effects were composited (the distant light flares and the dust bits in the foreground).


         
louisleclaw, March 31, 2007 at 3:12:46 AM CEST

Thanks for feedback. The DP was Ginny Loane (thats right from NZ :) The background lights are all in camera while the "beautiful haze" amoeba stuff and other trickery was composited in Flame by Paul Dickson from Perceptual Engineering.


         
freshhead, March 31, 2007 at 5:38:25 PM CEST

great looking video. what was it shot on?


         
louisleclaw, April 1, 2007 at 1:26:18 AM CEST

It was actually shot on the Panasonic Varicam - so HD with Prime lenses. We were hesitant shooting digital but as everything is shot at 50fps we knew that would take the edge off any videoness. The floating up elements were shot against green on the panasonic HVX at 60fps onto P2 cards (as is the one shot of his feet walking, towards the end of clip).


         
freshhead, April 1, 2007 at 6:55:04 PM CEST

I've only worked on one job so far with the HVX. I love the idea, but I'd like to see more 'space' on the cards in the near future. Nice job.


         
jeff ray, April 2, 2007 at 4:31:12 AM CEST

What kind of color correction was done?

Really great stuff.


         
tblunt, April 2, 2007 at 5:47:55 AM CEST

supernice.

i kinda wish it had been more color corrected; that's what's keeping it in 'video space'. the blue & green shots are nice, but the warmer ones look a little flat.

nerdy coulda-been-better comment - the dust composited in the foreground doesn't match the movement of the camera shake. i'd almost want to see it more defocused too; the crispness of it places it on the same plane as the character, even though it's supposed to be a foreground element.


         
louisleclaw, April 2, 2007 at 11:47:12 AM CEST

Re. colour correction. We were lucky little things and actually got 1hr telecine grade (after first doing a lot of the groundwork in Flame). It really makes a difference, brings everything together and just makes it all a little silkier somehow.

Re. compositing. Yup your right, the haze could definitely have reacted more to Sean's movement. We were aware of this but only had two free days scheduled in Flame. As every shot required heavy compositing of particles and grade we just had to make the choice to be okay with it. As it was we still had to pull a third all nighter to get to where we got to. Maybe if we had one of the new faster Linux Flames we would have had time! (Unfortunately it was busy on paying work-see above comment re. NZ music video budgets :(

Cheers for feedback/questions.


         
loz, April 2, 2007 at 2:17:28 PM CEST

wow - luverly! easy to nit-pick with something this good (what else you gonna do?) but i reckon nice use of the compositing haze - good that it's not just cg generated, actually shot - and good decision keeping it up the whole way through - yeah it's sometimes a little bit 'floaty' on top, but really really works. and as louisleclaw says; gotta work within your constraints! really really excellent work... loved the bit with chocolates/cereal stuck to the paint on his head...

ps. objects flying from offscreen reminded me of Adam Freeland 'we want your soul' vid a bit, love that video. similar kind of materialism/anti-capitalist (ish?) vibe - videos.antville.org
















 

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